Trap Quest is a roguelike dungeon crawl virtual reality TF game.
In response to the reviews complaining "I can't do X even though I want to" or "The game is railroading me towards Y", this is not a sandbox game for you to become the dominant and take control of the miniverse, this is a roguelike where if you're very lucky you might survive with most of your mental faculties intact. For more details, read the FAQ. If you want a nice forgiving sandbox game where you can become the dominant, please feel free to play pretty much every other well fleshed out game in this genre of random encounters and transformation, including but not limited to Corruption of Champions and Bimbo Mall Battle.
For frequent updates on development and the latest download links, go to the (Warning: NSFW) blog.
I don't understand the complaints of the others, it is very clearly a very specific type of game.
The description even says "this is not a sandbox game for you to become the dominant and take control of the miniverse".
I personally particularly enjoy the game, and when played correctly. (As opposed to trying to force being dominant) It actually has a lot of content.
The point system is wonderful for controlling what fetishes you can and can't see (I'm not one for the whole diaper thing), and you can make it as hard or as easy as you like.
There's consistant updates with plenty of content, and it's easy to lose many hours to this game. The pictures are nice, regardless of which version you use. (Keriax is my personal favorite)
All in all, it's a really great, solid game for those who take it for what it -is- instead of what it -isn't-.
I agree with the previous comment. The game only pretents to give you a choice. You actually don't have any. Want to keep playing a male and f..ck those sexy sluts running around? No way, it will turn you into a bimbo no matter what.
Not a fan so far. The game may focus on gameplay, but I don't find the gameplay very fun. I think the erotic elements work better, but they are both underdefined and overly populated with certain types of content that generally strikes me as boring, gross or stupid.
One thing that I think could work well in the game is pregnancy. Probably the worst part of the game is the weight gain, which happens as a punishment for resting, but also is shown to be insignificant artwise while still affecting gameplay significantly. While this is one of the few games to cater to weight gain, I rather it used that kind of quick transformation for pregnancy, which rarely happens due to the restrictions on getting a pregnancy.
The cursed equipment is extremely annoying. While it does some worldbuilding, it can also force you into playing the game certain ways to the extent that you can essentially get a game over from an enemy trying to rape you while wearing cursed panties because they can't take them off, but will keep trying.
The humiliation element is really annoying. The idea that you would get humiliated in the environment you are is ridiculous. The only place where humiliation should exist is where socializing has real values and in this game, it does not.
The name of Trap Quest implying "trap" as a gender construct or whatever it is, is trashy by itself. Making this a game that mostly transforms you into a bimbo, it is also dishonest. Traps are supposed to have penises, but choosing to be a male makes it easy to lose your penis.
I just feel like the game does not try very hard to do anything but be a game, even though it also does not strike me as being as fun as possible either. The writing is good and items fit the setting well, but it is overly redundant. Those tanks of drink are really confusing and seem to be impossible to access. The most troublesome traps are not fun to deal with. This game gives you incentive to play around, but tries to steal that freedom away (basically the key to its addictiveness). It just continually follows its setting and integrity in a way that normally would be good for a game, but it makes me hate more than I appreciate it. We have cool environments, but don't really feel inclined to focus on them. We have a huge amount of clothing choices, but do not get to use them unless we are lucky.
This game might simply be designed as a form of torture. Even though I can handle really difficult games, I hate games where I am always wanting to do something, but thousands of things get in my way. The game is talently programmed and designed, but I rather be given an easier, more simplistic game on a slightly different theme because it just gets to the point of being convoluted and never stops all while embracing stereotypical male dominance or unsatisfying lesbian sex.
This is a game worth playing, but also a game that I want erased from existence after having played it.
What an awesome game. I've played this so many times and I know I'm still barely scratching the surface of it. The game is difficult, but so much fun to lose, I may never win it and never care about that.
This game is so~ good.
At first I was discouraged when I saw the engine used, but Aika managed to execute the concept really well.
I can whole heartedly reccomend giving this a shot.