In this game the main character is a young loser that though a twist of fate finds himself in a boot camp for magical girls, now he as to hide is true identity and somehow find a way to escape before the psychotic director of the camp find him. Too make things worse circumstances seem to be slowly changing him...
I want this game to be a sort of hybrid between Runes of Chaos and Prisoners of the Elder One essentially in this game you will have a certain number of days to escape the camp, each day is divided in three part:
Morning where you have some interactions with the inhabitants of the camp.
The afternoon where you leave the camp to train.
And the evening where you socialize a bit more until you finish the day by having dinner with one of your friends
The training section consistent of going into a dungeon a trying to beat the boss while during the morning and evening you have to use the items you find during your training to try to find a your way out like in Prisoners of the Elder One.
Note in recent version:
I haven't had time to work much on the game, since it seems I will be busy in the next days I decided to release a pre-alpha version so that something new would come out before the end of 2016, please note that this version might be buggier and more full of typos than usual.
Please see the discussion board go to the few pages tp see my comment.
Nice game love it . The transformation in body and mind is nice an slow.
With ever update the story line seems to get more complex with more possible paths to the future story. One thing I really like is that the MC can get slowly TFed with or without losing a fight. Also lose of a fight doesn't spell an automatic bad end. HLF keeps the players interested by providing new details about the characters' interest, backgrouond and motivation. The main characters are not one dimensional but has several possible reasons for interacting with the MC.
I would like a few of the main characters acknowledge the visible transformations going on. This version leaves one tangential storyline open, crates a possible new line with one of the group members, a possible future conflict with another magic girl. The main storyline hasn't ended but waiting for continuation in the next update.
The game is great. Took me awhile to figure out that their is no level in this game. you fight enemys to get money. Im not sure if your time or if theres something else you have to do. Loosing is kinda 50/50 atm. I dont know if you intended it for that way, but it's sometimes really easy to win, and others you just get creamed. Those bees just wrecked my face, had to use the slime body all the time to survive.
Also noticed that there are branches to your story. Because of the branches you can get them screwed up. Ex: Physical day. If you start the process of getting everything except the alcohol and then stay with Marianne. you will still trigger the event scene of you stealing issabelle's stuff. That scene starts talking how you used the potion to make your way through the exam, even though you didnt since Marianne "helped" you. just thought I would point that out. Used to be a Debugger for games... I guess i kinda still am, since I find bugs in completed works with regular games out in the market.
*cough* So if someone is trying to go down a particular branch, you might want to correct certain scenes so things dont get complicated. Yeah the webcam is nicely placed for that scene but you didnt use the potion. so make another branch where it might spiral out of control. Have Isabelle do something to you differently.
Im going to keep playing and see if i see any other inconsistancy with your story.
Thanks and hope to hear an update soon.
Edit: I'm done? I think I hit the end of your content. Im at the part where im supposed to get a team of 4, But cant. since the game tells me i cant leave the camp until i have 4. I left the camp anyway :P went and got the third girl in Garacks tomb, and then Nada. Nothing after. I have four clues, but thats it. I have the rope for the well, nothing happens. I have the scene where the Dryad is saying trees are crying, Examined forest, nothing. Centaur cirl wants me to visit village? no change in map. Something in the water. These four clues i havent solved yet.
Im wondering if i broke the game. This is down the route of not using the potion. It would be nice if there was a End of content screen or something if that was the case.
At time of writing this edit, I hit 2:47 time in the game, the last 30 odd minutes was checking every single map again, using the rope and the light everywhere.(for some reason i still have it) even though it vanished when i used it to light the candle. it came back when i put the mana orb in. weird.
I want to say i hit the end. If anyone else out there has passed this part im in, let me know. It just doesnt feel right for it to end right there. Maybe i have to go back to the save and do the potion thing, maybe that opens things up...
Two things i would like to see, a loose skill, and a simple diologe box saying that all content exousted.
reason for the loose skill, is i just did genaric physical attacks and won a fight, that i wanted to loose, even if it an option under escape to just take the damage.
I was honestly a bit sceptical as to how much I could enjoy and old school feel RPG, when I have become so used to cutting edge graphics. WOW was I WRONG! 10 out of 10!
Your stry was engaging, funny, emotional and left me loking forward to each new chapter. The animation is cute and involved enough to keep me looking forward t the next cut sceene (LOVE the Slime Magico one!)
I can not wait until the next update!
Okay - First of all - This is a great game! It is my favorite RPG Maker Game and I haven't even finished playing it to the end of the current content. This is a game that has a long, slow, (mostly) involuntary feminization of the protagonist AND a detailed, involving story. This is a game with characters that are well developed, with their own personalities, motives and plotlines that you interact with. This is a game I played carelessly, enjoyed thoroughly and then started playing again, enjoying it even more the second time. There is a huge amount of content here! This is one of those rare games that has so much to do in it that you can actually miss semi-large events in the game and still keep playing for a good long time.
Now down to some details - Without any spoilers. I liked SirQuacks 1-10 rating system on his Dec 6th Review, so I'll use one of my own... The numbers are quite high because -remember- putting a good story inside a video game is hard!
Game Execution - 10/10 Hasn't crashed, everything works the way it should. The only bug I've noticed so far in this non-"pre-alpha" is a few missing names in a cafeteria conversation.
Story: 9.5/10 - Involving, well paced and extensive! Motivations are realistic. So far, I haven't stopped and said, "Why in the World did they do THAT?" Missing a few of my fav. fetishes so far, but I'll be patient! It DOES have a long, slow, involuntary feminization that is 'accidental/intentional' by circumstance. You know some people want the MC to transform even more, but I'm not telling!
Characters 9.9/10 - I know the main 6 characters, even remember their names. I know how they behave, I like some more than others!
Leveling - There is none! New abilities, magical gifts and occasional equipment upgrades make you more formidable. Monsters in this world don't get ridiculously more powerful just because they live in a different building. You can also buy some equipment, but it isn't a game changer.
Skills - 7/10 - What few there are fit in the theme, have purpose, and even help both the motif of the transformation along. I just wish there were a few more. Maybe giggles, winks, wiggles, dances & hair-flips could be the basis of a few adorable spells & abilities?
Items - 6.9/10 - Just like skills, the equipmemt is appropriate & just fine, I really just wish there was more! Make-up, brushes, lingerie and all manner of feminine accoutrement could incentivize the MC to use them. Again, I'm not done with the game, so I'm only commenting on what I've seen so far.
Maps: 7.5/10 OK, the overworld map is TEENY-WEENIE - but the dungeon maps are very nice and quite creative! Like a few others, I think making the Magical Camp map a little larger would be a big plus to the game. A library, nurse station, classroom, faerie circle, locker room, gym etc... could add even more depth to the cozy-homeyness of the camp.
Transformation System - 10/10 - There are SO many ways the MC gets innocently and deliberately feminized. This game is in a class by itself! I would also appreciate a little more attention on 'boobs' but I know the game isn't finished. More on this in "Enemies & Bosses"
Enemies and bosses: 9.5/10 - I haven't met all the enemies & bosses yet - but so far they are well balanced and its fun to use simple strategies to maintain your MP and HP during battles. Now that alone wouldn't earn them a 9.5/10, after all, they don't have much personality or dialogue... but they Bosses in this game DO have an amazing and unique feature. The game doesn't end if they beat you! The camp management teleports you back to camp if you're beaten by a boss. Why is that a big deal? Why does THAT boost the "Enemies and Bosses" score up to a 9.5? Save the game (as you normally should!) before you fight the first boss and find out! I'm not 100% sure, but I don't think that there is a game-penalty for losing a boss battle, suffering the consequences, and then returning to the same dungeon the next day to defeat the boss. I believe that the game progresses forward when you defeat a Magico Boss, so taking an extra day might not effect the story progression.
This review was a little wordy - Apologies!
If you are a fan of well made RPG Maker games, slow semi-involuntary feminization, magical girls or transformations in general - You REALLY should give this game at least a few hours! : )
... and since Circle’s wonderful, huge walkthrough has helped me twice - here is the link to it.
Of course it contains EVERY spoiler! I'm trying to use the walkthrough after I 'accidentally' lose the first battle with each boss-magico.