Inheritance has been in production since December of 16' With a lot of help from some very talented people (TheMadExile, Grayelf, Rfpnj, some artists from Hentai Foundry, and others) we have been working hard to bring to you a game that will present you a wide range of play styles and a host of activities to enjoy.
The game presents the player with an inheritance, a new home, and two slave girls. The slave girls are yours to do with as you please, you can continue the mistreatment they received before your arrival, allow them to go about their duties without interfeerence, or nurture and love them. Their fate is entirely in your hands.
As you can see by the sidebar, this game has a Patreon link. I encourage anyone who likes the game to check out the Patreon page and follow me even if you don't pledge. News about this, and my other projects, typically is posted there before being posted anywhere else. Pledges through Patreon not only gains you access to the latest builds and news related to this project, but also gains you access to news and updates of my other projects as well.
The game receives three builds:
Free Build: This is the free version of the game. This is one build behind the Patreon version. I encourage everyone to start with this build, then if you enjoy it consider pledging if you want to see more. Otherwise if you are patient, odds are a new build is just a few weeks away!
Patreon Build: One build ahead of the Free Build of the game. When a new build becomes available, the old version becomes the new Free Build. This build will always include the most recent content and features.
Cheat Build: The Cheat Build of the game is mostly the same as the Patreon Build. The difference is that in the Settings area of the sidebar will be a Cheat Menu that will allow you to adjust many of the stats in the game, including Relationship Values, Skills, Money, and much more!
Look at which version of the game you are trying to download. The latest build number is Patreon only and will only allow you access if you are a paying patron. The older link is free however and is only a single build behind the Patreon version of the game.
If the project interests you, please click "Like This Game" as a way of showing your support and interest. And should you feel so inclined, feel free to check out my Patron page as well.
A2a CHEAT ($5 Pledge required):
This build includes all of the same content at the A2 build, plus a cheat menu that will allow you to adjust relationship values
UPDATE: Should fix a non-game breaking bug related to the clock. Also increaseed the chance of some interactive events triggering to make them easier to find.
A2a ($1 Pledge required):
This is a big one. There are now five intereactive scenes in the game. A new portion of the mansion to explore. A host of ambient scenes. The sleep function is in place, as is the ability to eavesdrop and the first bit of punishments.
UPDATED: Should fix a non-game breaking bug related to the clock. Also increased the chance of some interactive events triggering to make them easier to find.
This version includes a lot of work in the background, and the first of the interactive content in the game. This is one build behind the Patreon version of the game. The A2 build will become the new Free version when A3 is released in a few weeks.
To whoever keeps reporting the Patreon link as a dead link. Please stop. The link is good, but you need to pledge to see the contents of the early access post. The older link is to the public version of the game. The note with each link clearly indicates if it is a Patreon or Public link.
Please be responsible and report dead links ONLY if they are dead links. And please use the tag system appropriately, it is intended to help identify the kinds of content within a game, not a place to air your grievences. There is no way to remove a tag once it is placed, so your momentary lapse of good sense is forever commemorated in my tag cloud for all to see.
After the passing of your estranged Great Uncle, you're surprised to find yourself listed as the sole heir to his estate. With all the legal unpleasantness out of the way, you're now on your way to your new home.
Not sure what to expect when you arrive, you dont know if you're going to sell the mansion or live there, but once you step inside your entire world changes when you are suddenly faced with the fact that you now own two slave girls.
What do you do with them? Do you follow in your Great Uncle's footsteps and use them for your own pleasure? Do you treat them like servants? Or do you nurture a relationship with them that just might blossom into something more, . . .
It just seems to me that its unessessary and redundant on the grounds that the game is clearly marked as Patreon with a Support link. I've always viewed the tag cloud as a way of expressing the kinds of content presented within the game rather than commentary about the format, presentation, or commentary.
All of that said, you are right in saying that its probably not a big deal when one stops to look at it objectively. With some of the other tags that have been attached to my projects in the past, I find myself somewhat irriated at times when people post tags that are not relevant to the content in the game, and I apologize for calling you out about it the way I did. That should teach me to post late at night when I'm tired and lack my better judgement.
Was it really necessary to tag the game with "Patreon Advertisement"? (Yes, I can see who tagged the game with what, as can anyone else who mouses over the tags.) I make no secret of the fact that I'm making use of Patreon both to pay for art that goes into this (And my other) game and to pay my bills so that I can continue to work on my projects full time instead of having to work a regular job. The synopsis of the game right here in the database entry clearly indicates that this is a Patreon early access project, with the public gaining an update as new ones are released to Patrons. I even go to the trouble of detailing what people can expect from each version and what various pledge levels cost in order to gain early access and other perks. Tagging the game as you did seems a bit, . . . . redundant, . . . .
Thank you for the kind words, and I'm overjoyed to hear that you found the intro so moving. I hope that you enjoy the new content as it becomes available. The A1 build includes 4 interactive scenes with more in the works! Expect to see the game grow significantly in the next few builds as the content I've been writing over the last year gets added to the game!
Yes, the game still needs a little bit of balancing as this is the first build to include interactive content outside of the intro. Hope that you enjoyed playing the game so far!
Movement Test Build:
I've chosen to interpret it as "Game has piqued my interest. I feel inspired!" (Peeks at their profile a second time to see if there's any new release.)
Seriously though, I'm really excited about this project. So far the public response has been better, and more enthusiastic than I've seen for Wanton Cove in the past. I can hardly wait until the last few mechanical issues get sorted and it can enter active development!
Going to be honest here. I find your post cryptic and am still trying to make sense of it.
Concept 2 Build:
Any chance you can point out some specifics where you think the protagonist isn't consistant? I'd like to take a look at anything that seems out of place in an effort to improve the work.
I'm all for a bit of criticism, but without some context and feedback associated with it, its really difficult to make use of it.
If you readily admit this game is a Patreon advertisement, then why are you opposed to that information being a tag?
To me, it's as if a game was an RPG, and then the developer got pissy because someone labelled it as an RPG. It's also tagged with "Slave" despite you already having that in your description, but you're not upset about that. If, for whatever reason, you are ashamed of what you are doing, then why not change your behavior? If not, why does it matter that the game was tagged as such?
>Yes, I can see who tagged the game with what, as can anyone else who mouses over the tags
I'm not sure what you're trying to get at here. It's inconceivable that anyone wouldn't know about an obvious feature like this, so I really don't know what you're attempting to do by explicitly stating that you know about it.
Well I only have the non payed for edition so obviously I am out of date and there isn't really much "game" in it yet. So firstly the writing: Damn it is good I really felt sorry for those poor girls and the PC seems like an actual decent human being and not a total asshat (of course that is probably because of how I play him.) That said this writing has left me rather tied up as far as options and variety go XD since these girls are written like actual rape survivors and it is very believable I cannot even consider the idea of doing anything but reassuring the poor things! Which is both a good and a bad thing the good being how your writing makes me unable to be mean to these characters, and bad since I cannot actually be mean to these characters XD
it looks promising, but is the content for now just the intro and afterwards only exloring with only the one covo with anna when you can ask if she's ok and somehow you scold here or the option to scold her because that's all that I can do now. and yes I am the gentle type icase that matters.
wow, i mean, just wow. impresive
its only an intro but its already better than most of the games here.
hope you get to upload soon.keep up the good work