MY LIFE is more of visual novel than a game. It is story of Alex who gets into crossdressing and faces various consequences of his decision.
The aim is to make a diverse open world game with many consequences, inventory and stats etc. but due to lack of time and knowledge about coding I made it into a story format rather than a game format. Hope you like it. And if anyone is interested in helping in development or taking over the game, PM me.
https://mega.nz/#!dAIyiBgK!xuXXKARZVgspHwJGIUY7LpSOTVTYOdvl5EyPWEBPrBs (Link to the first attempt of developing open world game.)
Download link for the full game (V3):
Feedback are welcomed.
It would be really helpful if you could post the suggestions in the discussion thread so as to discuss the possibilities.
PS: Its my first time writing so kindly bear with errors and limited vocab.
I am of a split opinion on this one.
On one hand, after going through the game I thought that I was just reading a story with one single interactive choice to make. The writing was okay, but the color coding of the text when they were written in solid paragraphs started to get a bit much and I found myself becoming disinterested in the story. It actually reached the point where I honestly hit the Eight Deadly Words of story telling: "I don't care what happens to these people."
There were just too few points of interaction.
Now on the other hand, the writing about the sexual exploits were alright and the psychological dilemma that went with it as the main character fell more into their personal fantasies and letting their sexual desires become a full-blown addiction was intriguing to read when I could fight past the color-coded text and understand the situation as I, the player/reader, am expected to (as I am to believe?). The images that have been included to go with those scenes do fit the story and draw the reader in. But they do overshadow it when combined with the previous comment that there were just too few points of interaction and choice, so the reader instead finds themselves speeding through the railroaded "page turning option" that they have to simply see what pornography is next.
When the main story is finished I would love it if the game designer went back and started creating branching story pathways from the obvious key moments of choice (e.g. medical test one, medical test two, family discovery one, family discovery two, friend discovery one, friend discovery two, etc... they are very obvious and look ready to go) to greatly enhance the game elements and choose-your-own adventure aspect of this HTML game.
Right now I can only cautiously recommend this as a story to read and not a game to play, with some pornography thrown in to keep you amused. But if you're seeking a game here this current release is not it.
I hope for so much more with this game. So as Blauz. has pointed out to me in the past, I'll head to the discussion thread for this game next following this review.
The main attraction to many now is the porn pictures and gif.
In this context the story itself is pale and mostly does not come through. (the thing above oversadows it)
Color codeing is sometimes a mess the conversation is hard to folow. Suggestion: list the person with its color on the left.
Really enjoyed this, but the font colours are honestly a mess. Sometimes the wrong colour is used for someone in a scene, and sometimes the colours just seem to change out of nowhere. Makes it really difficult to follow who is speaking.
I've really enjoyed playing through your game. More please!
I like this game a lot. I wish you'd add some big note when you are at the end of current content though. And I guess I wish there were more choices one could make. But the quality is good of the writing and the game overall.