This game is a downloaded Windows executable for 64 and 32 bit operating systems (Windows 7 and newer).
Exile of Aphrodisia is an adult transformation-themed game inspired by the Oregon Trail and the Odyssey. Your task is to lead a party of humans across the fantasy continent of Aphrodisia, pursued by demons who seek to enslave the remnants of humanity.
The game is largely revolved around the concept of transformation of many sorts, including TG (transgender), anthro, animal, bizarre body modifications, inanimate, and more. As a new species to the continent, humans are prime targets for transformations from forces of nature and other sentient races, as well as the gods and goddesses who watch over the lands, imposing their will and (often unjust) sense of justice. As an elf hired to guide the party, it is your job to keep as many of the humans safe as you can to guide them to the dimensional rift in Niu Heym, the City of the Gate where humanity first arrived a thousand years ago. You must keep your party healthy and happy, and keep their lust under control to stop them from surrendering their freedom to the demons.
May 30, 2017
The Exile of Aphrodisia has its second public release, version 0.1.2.0, which adds in a number of suggested features. These releases have been available early to Patreon backers. The full change logs are below:
- Added party and game customization when creating a new game, allowing you to set the portrait, sex, and profession of each party member in addition to renaming them. The player can now also set the number of party members, starting money, the distance of the journey, and the number of rift charges to tweak difficulty.
- New hair and clothing selections for the male and female portraits
- Scavenging yield now only drops when the party actually finds something of use. This should make it easier to find food and supplies during prolonged searches.
- Added a "Always eat expiring foods first" option on the food overview page that is enabled by default. Having this enabled means that the game will always prioritize eating foods that will go bad the soonest before each meal.
- The party's top skilled trader can decreases the prices at marketplaces at .5% per skill point. Traders with affliction are not able to use their skills to do this, in which case the next most skilled trader takes their place when available.
- Added horses, dairy cows, and chickens. Horses allow the party to travel 0.3km/hour faster while dairy cows and chickens produce food every few mornings.
- The amount of food consumed per meal is shown on the Food page.
-Added "Tiny!" encounter (shrinking)
-Added "The Magic Loom" encounter (inanimate)
-Added "The Foxsitter" encounter (tf into fox)
-Added "Nature's Gift" encounter (tf into alraune)
-Added "The Mare Mixture" encounter (tf into horse)
-Added two new sexy scavenging results and one regular result
- The party's most skilled and unafflicted priest increases the background recovery chance of affliction recovery.
- The affliction detail page now shows precisely what the chance of an affliction worsening or recovering per hour is.
- Party members with affliction can now be forcibly ejected with the party with a partywide morale penalty.
Yet another amazing game by Judoo. Would still like to see some things like saves and more detailed character customization (ability to select traits for characters could enhance the roleplaying/rpg aspect). But regardless, it is still a great game that boasts far more content and replayability than most of the games on here. Certainly worth trying out at the very least.
I like it! It's really different, and has a lot of hot transformation to it.
No m/m ? :(
The game has a lot of potential, the base (core) is very stable. You start at a point and automatically travel to your destination, during your travel you have random chance to encounter all kinds of events and every so many miles you hit a town where you can get supplies and a drink. You have to rest and scavange for food. As an elf you are leading a party of random humans, who have certain skills: scout,soldier,farmer, priest, etc, which you can use in certain encounters along the way However it's not really XXX at this point, it's mostly PG rated, the transformation scenes themselves are really short, 4-5 lines to describe a transformation and the events don't last for more than a minute. The only you thing you have to do to make it more interesting is to write extra scenes and events to make it a succes, alo include the possibility of the elf being transformed for bad ends. All encounters are noted in the text files within the instalation folder, so if you want to encounter something you don't have to wait for the "random" encounter.
I actually adore this game, very much. It's an outstanding start to what i hope becomes the next big hit here. The lack of overall difficulty could use some fine-tuning, and more could be done about your stats through more transformations and small events. I would also like to see the ability to set your characters how you like them, instead of just randomly throwing them out there and hoping you get a group you like. I really hope to see a lot more from this game in the time to come!