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Engine
HTML
Rating
XXX
Language
English
Release Date
07/30/2017
Last Update
02/11/2018
Version
5.2.3 (Patreon Release)
Development
Alpha
Likes
916
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None
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Version: 5.2.3 (Patreon Release)

Version: 5.1.11

Version: Image Pack 2

Version: Image Pack 1

The Company
by Westane

Play Alpha 5.1.11 Through in your Browser!
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The Company is an open-ended erotic text-heavy adventure game. Enjoy an overarching story spanning multiple chapters, while deciding if, when and how you'll interact with various characters to help shape your own story! How will you choose to experience this tale of corporate espionage, mind control, and transformation?

None of this would be possible without the support and feedback of my patrons, and I can't possibly thank you all enough. Seriously. Thank you all. 

The Company will always be a free game, with the latest public version available both here and at Patreon. Patrons will receive early access to releases, as well as regular development blogs at least once a week. 

Thank you all for your interest and support!

Playing this game with images requires Image Pack 1 and Image Pack 2. The HTML file needs to be in the same directory as the pics folder.

The Company - Alpha 5.2.3 - Ava

System Changes

  • Ava has received new content in 5.2!
    • 3 new interactive events can occur in the kitchen in the morning, in the living room, and in her bedroom at night
    • 10 new random events, including contest winning events from William Brown and Mr J Jester
    • 3 new serum events triggering multiple new dynamic events and event variants
    • 1 new MCS-X event requiring a certain level of serum doses before it can trigger
    • Several new dynamics added between Ava and Dakota
  • New Love and Lust stats added to all characters
    • Love is your relationship with a given character, IE, how much they like you. Love will increase and decrease depending on how you treat people, and can shape how certain scenes play out
    • Lust represents a character's sexual deviancy. The higher their lust stat, the open that character will be to engaging in various sexual acts. Lust also acts as a gating mechanism for serums, requiring characters to be at a certain lust level before another serum can be given to them
    • With some exceptions, serums can be given every 10 Lust points
    • Love and Lust both currently cap at 60
    • Love and Lust are displayed in the sidebar instead of character statuses, which are now shown in the Notebook
    • At the release of 5.2, these systems only apply fully to Ava
  • Player Stamina and Interactive Scenes
    • New interactive scenes have been added as a way to generate Love and Lust with characters, while also adding a new level of control to how encounters play out
    • Players can choose between various granular actions during these events at the cost of a new player resource, Stamina. Once a player runs out of Stamina, the scene comes to an end
    • Players can choose to pursue more forceful actions that the target character may not be willing to perform at their current serum level, resulting in noncon events. These actions are generally remembered by the character, and will result in a loss of Love
    • Depending on how the scene progresses, an Orgasm Meter will appear on the screen. Filling this meter before your Stamina runs out will result in the best possible ending for the event
    • One Stamina is recovered whenever time passes
    • All Stamina is recovered when a day ends
  • Achievements have been added to the game as a way to increase your maximum stamina
  • Pregnancy has been added to the game
    • Pregnancy can occur between any characters, not just involving the MC
    • Currently, there's no plan for pregnancy to progress beyond "getting pregnant", however, the results of pregnancy (usually babies) will be reflected in whatever ending you achieve in the game
    • Pregnancy has a varying chance of success depending on the day of the month, increasing as the month progresses
    • Pregnancy status will be reflected in the sidebar if the MC is pregnant, and in the Notebook for other characters

Updates to the TF Systems

  • New location: Home Bathroom
    • The bathroom will allow the player to change their preferred pronoun set and gender identity at any point in the game
    • The player can also use the bathroom to apply makeup, a new feature in 5.2, which will function like clothing in how it affects the player's transformations
  • New Gender Identity: Trans
    • Players can now identify as Transexual, making it easier to maintain the associated gender states
  • Several tweaks have been made to TF rates to balance the system

Story and Events

  • 5.2 takes the word count from 151,018 to 237,431. We're creeping into Order of the Phoenix territory!
  • Ash sells new (and expensive) exotic items in her shop at the mall
    • Players looking to make Ava more submissive and/or "endowed" will want to check these out!
  • Dakota's MCS-3 doses now cap out at having sex around the house, marking the end of her serum path
  • Taking the petplay route with Dakota's MCS-X will now open multiple new recurring events at home
  • Expanded Dakota's barking prowess
  • Your drivers now have a little more personality
  • New locations have been added to the Office
    • Currently not much content
    • Will be used to stage future events

Player Transformation:

Remember, part of the fun is discovering (often accidentally) these transformations on your own, so if you want to avoid spoilers, stop reading!

After a point early in the game, the player may take on various actions that can prompt a physical transformation. While there will eventually several options available to trigger these transformations, here are the various means currently in the game as of update 5.1:

Male to Sissy:

  • Submit to John at the office (+Various)
  • Sexual interactions while in chastity (+Various)
  • Wear a chastity device (+3)
  • Dress feminine (+1)
  • Dress slutty (+2)
  • Identify as Female (+2)
  • Wear women's underwear (+1)
  • Wear an anal plug (+1)

Male to Trans:

  • Dress feminine (+2)
  • Dress slutty (+1)
  • Identify as Female (+2)
  • Wear women's underwear (+2)
  • Wear an anal plug (+2)

Sissy to Male:

  • Dress masculine (+4)
    • Must not be wearing a chastity device

Sissy to Trans:

  • Dress feminine (+3)
    • Must not be wearing a chastity device
  • Dress masculine (+2)
    • Must not be wearing a chastity device
  • Wear an anal plug (+3)
    • Must not be wearing a chastity device

Trans to Sissy:

  • Dress feminine (+1, +2 if in chastity)
  • Wear an anal plug (+2, +3 if in chastity)
  • Dress slutty (+2, +3 if in chastity)
  • Wear a chastity device (+2)

Trans to Male:

  • Dress masculine (+2)
  • Identify as Male (+2)

Trans to Shemale:

  • Identify as Female (+1)
  • Dress feminine (+2)
  • Wear an anal plug (+2)
  • Dress slutty (+1)

Shemale to Trans:

  • Identify as Male (+1.5)
  • Dress masculine (+1)

Shemale to Female:

  • Identify as Female (+0.75)
  • Dress feminine (+1)
  • Wear a chastity device (+2)

Shemale to Bimbo:

  • Wear an anal plug (+1)
  • Dress slutty (+2)

Female to Shemale:

  • Identify as Male (+2)
  • Dress masculine (+2)
  • Wear a strapon (+3)

Female to Bimbo:

  • Submit to John at office (+Various)
  • Choose slutty options in sexual events (+Various)
  • Wear an anal plug (+1)
  • Wear a vaginal plug (+1)
  • Dress slutty (+1)

Bimbo to Female:

  • Not yet implemented!

Bimbo to Shemale:

  • Identify as Male (+2)
  • Dress masculine (+2)
  • Wear a strapon (+2)

The Company - Alpha 5.1.11 - Dakota

System Changes

  • Alpha 5.1.0 focuses on Dakota, who has received:
    • 21 conversation events
    • 15 room exploration events
    • 10 random events
    • 2 "bad end" events, each with multiple sub-events
    • 1 MCS-3 event
  • Dakota will react to player's gender and chastity state, comment on clothing in the morning and react to new (or missing) genitals
  • Stats have been removed. This includes relationship, arousal, willpower, corruption,  intelligence, masculinity, and femininity
    • Arousal has been redesigned and can increase based both on events and passive effects, such as clothing or gender
    • At maximum arousal (Uncontrollably Horny) you will no longer be able to select any non-sexual options when given the choice
    • Masturbating will reset your arousal level, though passive effects will remain
  • Player transformation now occurs more fluidly, and you'll be notified of changes as they happen. Each transformation comes with an event that will trigger overnight
    • Your family and coworkers will react to transformations as they occur
    • You can easily shift between the "male" end of the gender spectrum (male, trans, sissy) or the "female" end (female, shemale, bimbo), though it's more difficult to bridge the gaps between trans and shemale, though it is possible
    • As more content gets added to the game, more avenues for transformations will be added as well
    • It is possible to toggle forced transformations, which are enabled by default
    • It is possible to permanently become a sissy or a bimbo, thus disabling the transformation system
  • Wardrobe system added. You can now change your clothing in your bedroom. Clothing will affect your transformation direction, arousal level, and dialogue in some scenes
    • Clothing and reactions to what you're wearing are constantly expanding. Note that this update is only the first pass
  • New dialogue system
    • New dialogue system allows for player choice in conversation topics with character
    • Conversation topics can be unlocked in various ways and can unlock other events and conversations themselves
    • This patch only introduces the system to Dakota, though in the future it will be expanded game-wide
  • New exploration system
    • New exploration system lets you spend time exploring rooms and objects, which may unlock other events, objects or conversations
    • Rooms and objects can be unlocked via conversations, exploration, events, and just about anything else
    • This patch only introduces the system to Dakota, though in the future it will be expanded game-wide
  • A new location, Shopping Mall!
    • The mall can be visited on the weekend
    • You'll meet four new characters here who will all get more interactions in the future. For now they're just here to sell you clothing
    • At the mall, you can buy men's, women's, and intimate clothing, as well as adult toys. Intimate Apparel and Women's Boutique are locked from Male players until they've begun trending towards a feminine gender state
    • The adult toy store also offers a chastity device removal service
    • Walking around the mall will cause time to pass
    • The mall will be expanded in the future with its own set of events and additional locations!
  • Random events!
    • Random events have a chance to occur at certain times and days at home and work
    • These events will provide various bonuses, unlocks, and content, and themselves can be unlocked in various ways
    • Alpha 5.1 ships with 10 office events and 15 home events, for a total of 25 random events
    • New events will be added regularly, this system is designed to be constantly expanded
  • Over 85 new images
  • Several improvements in dialogue formatting
  • Improved masturbation scene can affect player transformation
  • Characters now have relationships (Mom, Sister, Co-Worker, Boss, etc) as well as statuses that will change based on your interactions with them. These statuses can be viewed from the sidebar.
  • Image pack check added to beginning of game
  • Added option to play game without images
  • Time/date system now progresses properly, even outside of game's limits

Lab and Serum Changes

  • Serums no longer cost money to make
    • The player now starts with less money and earns less weekly
    • "Money" is no longer "Budget", and now represents the player's actual money
  • Serums now require various amounts of material components
    • These components can be prepared in the lab, and doing so causes time to pass
    • Various events can reward the player with additional components
    • Penny's assistance in the lab will either increase material yield or remove the time cost of producing serum
  • The lab can be upgraded up to 10 times
    • Each upgrade increases material yields by 50%
    • Upgrade costs increase with each upgrade
    • Upgrade costs come out of the player's pocket
  • During the game, the player will unlock the ability to sell excess serums as an additional way to earn money
  • Due to the new time required to make serums, dose cooldowns have been reduced to 1 day across the board, and no longer increase
  • New serum has been added to the game which can trigger a character's "bad end"
    • Once administered, that character can no longer be otherwise dosed
    • Effects will trigger gradually, culminating in a major change in that character
    • This effect will likely lock out most if not all future normal interactions with that character, so be careful!
    • This system currently only applies to Dakota but will be added to more characters over future patches

Story and Events

  • For comparison, 5.0.2 released with 87,026 words. 5.1.0 clocks in at 151,018
  • New dream sequences have been added to the beginning of the game which act as a way for the player to change various settings in the game
  • New story events involving The Company have been added, revealing some background (and raising more questions) surrounding the game's overarching story
  • Penny has received two new dose events, for a total of 4
  • All events have been updated to account for variance in player gender and chastity status, though not all to the same extent
    • Events involving Dakota and John have received the most attention, while others will all get additional passes through future updates
  • Weekend all-day events no longer have a cooldown, and now cost money instead
  • As part of the new crafting system, players will be asked to craft a vial of CMD-1 themselves for the end of Chapter 1 event
  • As part of the new crafting system, players will need to craft a vial of TFM-1 themselves for John's TF event
  • Reaction events to John's TF have been added
  • A transition scene on the way to work to accommodate morning events has been added
  • An extra week has been added to Chapter 1 to accommodate new crafting system
  • Events added to "Bad Ends" in Chapter 2 to make do-overs cleaner

 

The Company - Alpha 5.0.2

  • Fixed character location display issues at home
  • Fixed character location display issues at work
  • Fixed time checks for October, which should resolve the inability to leave for work early after Chapter 2
  • Julia should no longer be appearing in the office after Chapter 2
  • You should no longer be able to bring Julia tea after Chapter 2
  • Fixed Sales macro error on certain passages
  • John and Tasha will now be in the same place at the same time in the Early Afternoon after dosing Tasha to dom John
  • Fixed some notes showing outdated information
  • Added time passing to initial Chapter 2 event to make Penny's early arrival make more sense
  • Fixed issue with Dakota's route prevented handjob events from triggering, which in turn prevented oral events from becoming available
  • Fixed various spelling/grammar/formatting errors

The Company - Alpha 5.0.1

  • Download HTML file and replace existing one in Alpha 5.0.0 directory to update
  • Fixed issue with events between Penny and John triggering incorrectly

The Company - Alpha 5.0.0

  • Saves from previous versions of The Company are not compatible with Alpha 5.0.0
    • Alpha 5.0.0 adds support for save file updates, meaning save breaks should become less common moving forward, though updates that make any major system or story path changes will still require a reset
  • New web-hosted version of the game available
    • This version will be updated with all public releases and can be played directly in your browser. No need to download or extract any files
    • There will be a special Patreon link to the game for early access incremental builds as well for all patrons in the $5 tier or higher
  • Chapter 2 has been added to the game and will take the player through the end of September to see to completion
    • Several “bad ends” have been added to the end of this chapter, but they are short and easy to back out of, and fairly obvious. Check them out, if you dare! MWAHAHAHA!!!
    • Completing Chapter 2 marks the end of current story content, though the game can still be played normally
  • The sidebar will now tell you what chapter you’re currently on
  • New events have been added to John’s dom route!
    • This route is triggered by submitting to John in the bathroom before attempting to dose his drink
    • Some events conflict with other events in a continuity sense. These won’t break the game but might seem a little weird if you’re pursuing a route with Penny. Expect much better integration moving forward
    • John’s events on this route work slightly differently and are time locked. After a new milestone, it will take a few days before he finds a new way to “surprise” you

Latest Reviews - View All Reviews

Review by Shirubaurufu

Version reviewed: 5.2.3 (Patreon Release) on 02/18/2018


Really loving this game and totally in suspenseful anticipation of the next update!

I've (admittedly, and probably shouldn't admit this) played this game up and over Chapter 3 at minimum a dozen times since I've found out about it.

Westane, keep up the good work, you're amazing at it. Though, I can't help but wonder what would happen if you took this from being an HTML text-based game into an Indie game of sorts, kind of like the Legend of Krystal (on Newgrounds, if I'm not mistaken.)

Nevertheless, you're good at what you do. Amazing, actually. So keep it up!


Review by Dartmuth

Version reviewed: 5.1.11 on 01/07/2018


This is a wonderful little game that gets me so into it I actually really love some of the fetishes that I usually stay away from (I even double checked to make sure I hadn't started to like them outside of this game just to be sure). It's the only game I've actually liked so much that I became a patreon of the creator and I'm pretty happy with it so far. Westane is very vocal and open with his plans and keeps enough updates rolling out that, though I would always love them more frequently, I'm satisfied with how they're going as is. It's an easy recommendation with how easy it is to start up and get into and just how much content is already in the game (and on the way) as is compared to so many projects on this site.
I may, at some point, expand on this review and talk more in depth about the game, but for now I'll leave it at this.


Review by Gilino

Version reviewed: 5.1.11 on 01/04/2018


Have played it till the end of the current content and I have to tell you:
PLEASE continue working on this awesome piece of work. Story is awesome, character interactions are decent, transformation system is good, witing is appealing - my favorite on this site so far.

 

We might have a piece of gold here, i am reaaaallly looking forward to updates!
When can we expect a new chapter/version?


Review by evergreen

Version reviewed: 5.1.11 on 12/31/2017


Content is hot! Comparable to "Perverted Education" in terms of development and quality. Has good direction, a layer of intrigue, and even an option for slower/faster transformation. The ability to explore different rooms gives it that nice sandbox feel I love.

A small criticism might be that the lab work can be tedious. "Are you sure you want to make this serum?" That's why I clicked it. If the player could create a serum or materials with just one click without being taken to a description then that might be a better experience.


Review by BitingTreeFrog

Version reviewed: 5.1.11 on 12/26/2017


The Company 5.1.11. Time played; about 5~ hours.

Short review: Very good, love the (non sex) gameplay mechanics, fantastic story pacing, good writing, and consistent images. Currently lacking in some sex scenes, but there is more than enough currently to enjoy.

--

Long review:

Story - Brilliant concept. Player character is a promising chemestry student who manages to create a powerful drug that forces a subject to follow perverse commands. After being promplty hired by a secret government organisation to synthesise more, your job is to formulate, create, and test your serums on any subject you can get away with.

 

Gameplay - The GUI is mostly intuitive, nicely polished, and for the most part explained well. A small but helpful tutorial shows for new players after creating their character. Game difficulty, transformation speed, and transformation in general can be tweaked after the first few nights, but after that, there is no option to change anything.

It does occasionally get a bit long in the text, but it is written in a way that is fun and immersive, using easy to read and well structured text boxes for dialog so it's not so bad.

Transformation occurs dynamically, going off what actions you have taken in the game, and the time it takes to reach a transform threshold, can be tweaked to be slower, normal, or faster. However the transformation itself, when ready, occurs instantly in the morning. Also, transformation only occurs to the player, if I'm not mistaken (which I don't mind personally). There are other fetishes in the game, such as domination, submission, shemales, bimbofication, incest, and even a small amount of beastiality, all done very well.

 

The Player - Character creation is fairly basic. You select your first name, last name, gender, and gender identity. Later you get to decide whether you are suseptable to transformation, and how fast it occurs, but, nothing other than that. However when the character gradually changes, their reactions to certain things also changes, making their personality believably dynamic, which is a nice touch.

 

NPC's - Most of the NPC's can be influenced by your drugs in someway, although in this current version, some are rather incomplete. For spoilers sake I'll leave this fairly blank but some NPC's can be altered in dramatic ways, and if not careful, lost forever. NPC's images are consistent, so it never breaks immersion.

 

Interaction and Sex - This is where I feel the game is let down slightly. The sex scenes are linear, and your options before engaging in an act (if you have any) are limited. Of course this largely depends on how far your relationship with certain NPC's has gotten, but even further down the line, there is not much choice. However, they are still rewarding, as simply getting to that stage requires a decent amount of work.

You can just talk to NPC's, and engage in normal conversation, but this doesnt seem to have any effect, nor any end goal. If sexual action is what you desire, you have to use your serums, which is a little sad.

 

Overall:

Things I liked;

Open ending.

NPC's notice and comment on your appearence, particularly when you are transformed.

The pacing of the story and writing.

The sisters storyline, which is probably the most complete is very good indeed, though may just be a personal taste (+1 for Dakota Skye!).

All fetishes are optional.

Lots more.

 

Things I hope to see added/changed;

More options during sex. E.g, change position, change act, deciding where you want to finish (inside/outside etc [if you have a choice!]). I realise this is mostly image dependant, but still.

Have some interactions that are normally unlocked via serums, unlockable via having a good relationship with an NPC. Maybe special events for interactions encountered this way.

Self-testing with serums. Your lab parnter could "assist" you in that. Potential for a LOT of bad ends!

Weekends currently feel a little lackluster. You can go out and shop for clothes or buy adult toys, but that is really it for the outdoors. A bar or nightclub to visit would be nice.

Rent to pay at home, and more things to buy in general.

Although you do need to sleep at the end of each day, there are no primary need features (hunger, thirst etc), which I feel would be out of place and too 'micromanagey' in this game. Though when everybody else at work is having lunch, it does feel strange to continue working like a robot, so maybe a mandatory lunch or something wouldnt go amiss.

Lastly, and more personally than any other, pregnancy risk. You have a lab, where you create strange drugs, such as a pregnancy accelerator (9 months in 9 minutes?!)/pregnancy ender. As for what happens next, I'll leave that to The Company to decide.

 

Great game. Look forward to seeing how it develops.

--

BTF


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