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Game Information
Engine
RPG Maker MV
Rating
R
Language
English
Release Date
05/10/2018
Last Update
05/18/2018
Version
.00033
Development
Alpha
Likes
83
Contest
None
Orig PC Gender
Male
Adult Themes
Multimedia
 
Discussion/Help

Downloads
Version: .00033



Blood Magic
by Novin

Note: Top link is for Linux, second link is for Mac, third link is for Windows

This is one of two projects I've been working on for the past while. It's a pretty straightforward RPG at the moment, though the plan is to have a Trails In Sky/Cold Steel-like structure as things progress. As for the tags, all of the transformation tags are featured in the game so far, but there's admittedly not much content beyond the changes at the moment(Though there's a reasonable amount before).

 

For a brief introduction(Longer intro in plot tab):

Our main character is a destitute nobleman struggling to make ends meet. He finds himself in a small border town named Draelas, from which he'll begin a journey that will inevitably force him and those he meets to change in very unexpected ways.

 

 

If you don't mind I'd appreciate any feedback in the game's thread that you can provide, negative or positive I won't take it personally, though I'd prefer to get specifics on why X is bad or good. Oh, and if you find a bug feel free to beat me over the head over it, I won't mind. There shouldn't be anything major in this version.

 

 

Known bugs:

 

    • Sometimes when skipping text in a few of the cutscenes, movement routes can be broken causing the game to no longer be able to advance. This happens very rarely, but it CAN happen.
    • Mac version has trouble saving. Removed a plug-in for that version that might fix the problem, but whether or not that fixed worked is unknown.

 

Welcome to the world of Ethar. It is a world of magic in which there are three types of mages: True Mages, Mage Practitioners, and inscribers. In Ethar one in one hundred humans are born as what are known as True Mages: those who can freely manipulate reality with a mere thought. Mage Practitioners, on the other hand, are normal beings, who, through dedicating their life to the study of magic, are able to cast spells through chants. As for Inscribers, they allow others to use specific magic spells by inscribing etharite dust on them in the form of tattoos.

Within these three methods of using magic, there is one taboo among most human societies: magic must not be used to directly alter the body. This form of magic is known as Blood Magic and was originally created by a mage known in the Empire as The Betrayer, one of the Three Immortals that helped found the Empire of Namor in which this story begins.

The Empire of Namor is an ever expanding Empire founded 500 years ago after a hard fought War of Liberation against the now extinct Elven Race. In the Empire there are many noble houses that hold varying degrees of power. Some have seats on the Emperor's council, others have little left of their power beyond their name and seal. Our main character belongs to one such a house, House Basurde. Without a penny to his house's name our main character has left home in search of fortune.

0.0003: Initial IGDB Release

0.00031:

  • Made it so that Sina can actually hit things without missing
  • Fixed bug in Rila fight where Rila would stop attacking if player survived two attacks.
  • [Mac Version]Turned off save plug-in because of bug preventing mac users from saving. May or may not work?

0.00032:

Slightly increased Sina's damage output.

  • Increased Sina's health.
  • Fixed glitch when talking to Sina at the first camp from the wrong side.
  • Added a save prompt at the end of the dungeon.
  • Decreased Shifting Abomination's HP by 200 points.
  • Added doors to buildings in starter town. They're locked, though.
  • Fixed money not being lost when it should be.
  • Fixed respawning chests. They now despawn instead.
  • Added a one-time use healing crystal at the end of the Suspicious Ruins
  • Hid dead bodies

0.00033:

  • Minor house-keeping bug fixes.
  • Found the disappearing deck of cards.
  • Slightly edited Quad explanation
  • [MAC] Added Save Plug-in that may fix the inability of mac users to save.

Latest Reviews - View All Reviews

Review by Zeep

Version reviewed: .00032 on 05/17/2018


Currently a pretty short game, but what is there is definitely promising.

The plot is written well and moves with a slow pace, but currently sadly ends before the main plot begins. I'll be definitely waiting for updates!


Review by Daglar

Version reviewed: .00032 on 05/17/2018


This is one of the best games i've played on this site. On par with Magical Camp i believe.
Current version (.00032) is only a prelude to transformation part but i played for the story itself. 
I hope that author will continue to work on it.


Review by Derilk

Version reviewed: .00032 on 05/15/2018


has potential, altho igot a bit stuck on the  odd dungeon, since i spent my  healing items on the  chest enemies the boss basically  rapes me hardXD, would sudgest being a bit more generous wiht the healing items?


Review by Jondei

Version reviewed: .00032 on 05/12/2018


This is exactly the kind of RPG maker games that I absolutely love. I really enjoyed what game there was so far, but I'd love to see more transformations and of course see the game expanded out further.


Review by Novin

Version reviewed: .00032 on 05/12/2018


@FollowBob Glad to hear you enjoyed the game so far. I forgot to mention this in-game, but if you press the page down button it'll skip text a lot more quickly. Holding confirm speeds up anims, though. As for saves, you can actually use the same saves from previous versions in new versions. All you have to do is move the save folder from the old version to the new, and you'll be able to do this for the next release.

Also, thanks for pointing out that glitch with Sina's event. Just fixed it. I'll take away the ferret's ability to crit as that battle isn't meant to be difficult.


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