Note: Top link is for Linux, second link is for Mac, third link is for Windows
This is one of two projects I've been working on for the past while. It's a pretty straightforward RPG at the moment, though the plan is to have a Trails In Sky/Cold Steel-like structure as things progress. As for the tags, all of the transformation tags are featured in the game so far, but there's admittedly not much content beyond the changes at the moment(Though there's a reasonable amount before).
For a brief introduction(Longer intro in plot tab):
Our main character is a destitute nobleman struggling to make ends meet. He finds himself in a small border town named Draelas, from which he'll begin a journey that will inevitably force him and those he meets to change in very unexpected ways.
If you don't mind I'd appreciate any feedback in the game's thread that you can provide, negative or positive I won't take it personally, though I'd prefer to get specifics on why X is bad or good. Oh, and if you find a bug feel free to beat me over the head over it, I won't mind. There shouldn't be anything major in this version.
Welcome to the world of Ethar. It is a world of magic in which there are three types of mages: True Mages, Mage Practitioners, and inscribers. In Ethar one in one hundred humans are born as what are known as True Mages: those who can freely manipulate reality with a mere thought. Mage Practitioners, on the other hand, are normal beings, who, through dedicating their life to the study of magic, are able to cast spells through chants. As for Inscribers, they allow others to use specific magic spells by inscribing etharite dust on them in the form of tattoos.
Within these three methods of using magic, there is one taboo among most human societies: magic must not be used to directly alter the body. This form of magic is known as Blood Magic and was originally created by a mage known in the Empire as The Betrayer, one of the Three Immortals that helped found the Empire of Namor in which this story begins.
The Empire of Namor is an ever expanding Empire founded 500 years ago after a hard fought War of Liberation against the now extinct Elven Race. In the Empire there are many noble houses that hold varying degrees of power. Some have seats on the Emperor's council, others have little left of their power beyond their name and seal. Our main character belongs to one such a house, House Basurde. Without a penny to his house's name our main character has left home in search of fortune.
0.0003: Initial IGDB Release
Slightly increased Sina's damage output.
Currently a pretty short game, but what is there is definitely promising.
The plot is written well and moves with a slow pace, but currently sadly ends before the main plot begins. I'll be definitely waiting for updates!
This is one of the best games i've played on this site. On par with Magical Camp i believe.
Current version (.00032) is only a prelude to transformation part but i played for the story itself.
I hope that author will continue to work on it.
has potential, altho igot a bit stuck on the odd dungeon, since i spent my healing items on the chest enemies the boss basically rapes me hardXD, would sudgest being a bit more generous wiht the healing items?
This is exactly the kind of RPG maker games that I absolutely love. I really enjoyed what game there was so far, but I'd love to see more transformations and of course see the game expanded out further.
@FollowBob Glad to hear you enjoyed the game so far. I forgot to mention this in-game, but if you press the page down button it'll skip text a lot more quickly. Holding confirm speeds up anims, though. As for saves, you can actually use the same saves from previous versions in new versions. All you have to do is move the save folder from the old version to the new, and you'll be able to do this for the next release.
Also, thanks for pointing out that glitch with Sina's event. Just fixed it. I'll take away the ferret's ability to crit as that battle isn't meant to be difficult.