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Game Information
Release Date
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Orig PC Gender
Adult Themes

Version: 0.5.4

Version: 0.4.7

Version: 0.4.6

Tentacle Slave

This is a game based on an old role-play between myself and Kaizer Ryu (more on him below) which in turn was based on an extension to a hentai, free game (with a ton of third-party content written for it) called Slave Maker 3.  In SM3, you are a slave trainer training various slaves to increase their skills at various sex acts, and in the "Tentacle Raid" extension, you begin experiencing unwanted (possibly wanted?) attention from tentacle creatures.  The original extension was never finished, but did feature some rather complicated plotting and a bunch of original characters.

I've attempted to preserve the core concept of the "Tentacle Raid" -- that under somewhat mysterious circumstances, the main PC becomes the target of unwanted/possibly wanted affection from unusually intelligent tentacle creatures, who are in turn being guided by a "mysterious woman" whom you'll discover more about later.

The game content is progressing steadily.  A tentacle attack and a few wriggling encounters are already present in the game, as are hip expansion and breast-expansion TF opportunities.  There's now a herm cock side quest for you to complete, and quite a few sex scenes have alternate herm cock content for you to discover.  Check the game discussion forum for further details.

At the beginning of the game, you're able to select your main character's background, their chosen profession (Hunter, Alchemist, or Sorceress), the new house they'll be living in, and one or more servants/slaves they will hire/buy at the beginning of the game to help staff the house.  This is NOT going to be a slave-training game, although getting your slave more comfortable with certain sex acts will still be important.

Fair warning.  The original "Tentacle Raid" extension and the RP based on it featured a servant called "Chaya" who was a panther-taur.  She's a selectable servant in this release, but I've also included a human servant named Brin that you can choose instead if you don't like furries or taurs.

Currently there are only female choices for the main PC.  I do intend to make a male choice as well, plus a set of traits available later, including herm if that's your thing.  (The original main character in the "Tentacle Raid" was a herm vixen-furry.)

Now, a bit more about Kaizer Ryu and the original SM3 extension and RP.  Kaizer Ryu has his own patreon here.  He also maintains a presence on furaffinity here.  His publishing schedule is a bit erratic, but his writing is fantastic.

Slave Maker 3 is a slave-training game -- more about that here.  You can download it here but beware -- it's over 5 GB in size because of all of the third-party content!

The author, who goes by the nickname of cmacleod, frequents a forum called Futanari Palace.  The original "Tentacle Raid" RP was also posted there.  Up until JUST recently, Futanari Palace was throwing up a security warning, but that warning went away for good just a few days ago, so...here is a link to cmacleod's development on Futanari Palace, and here is a link to the original "Tentacle Raid" RP.  (And here's a link to the "OOC" thread, with a list of characters and various plot ideas.)

 UPDATE:  Oops.  Fixed download link.



  • Fixed returning stolen heirloom to Alora without "activating" it first.


  • Fixed returning a pure crystal to Keawe not properly triggering the return of the alchemized metal.


  • Game-breaking bug with the Service the Tip bar fixed -- for real this time!
  • Other bugs with Keawe's forging the bracelet fixed
  • Issues with the private confession at the Church fixed
  • Issues with night training fixed


  • Third tentacle stalking event added
  • Added long scene with Keawe forging the bracelet
  • Game-breaking bug with the Service the Tip bar fixed
  • Several issues with the Fae woman encounter fixed
  • Tentacle stalking bug fixed
  • Other misc bugs fixed


  • Fixed mixed up male/female/futa content if you randomly encounter tentacles while alone
  • Fixed slightly buggy character navigation
  • Added gold amount/time duration on house repair links
  • Added time duration on dancing links at the Service the Tip bar
  • Various other minor fixes


  • Fixed visiting the Town Whore Tavern after the Bandits in the Forest event
  • Fixed borked breast-growth potion
  • Correctly fixed borked thorny vine tea
  • Fixed potion use where it renders potions first, THEN "uses" a potion (meaning, you don't see the most current potion count in your inventory unless you refresh the page)
  • "Tentacle Encounter Here" - removed for now
  • Fixed visiting Sensua after turning in a captured tentacle beast
  • After the "Bandits in the Forest" event, a normal tentacle encounter has a missing closing <> tag
  • Fixed shouldn't be able to visit Lady Reyna if not helping recover stolen family heirloom
  • Fixed all house repair weirdness
  • Fixed after being defeated as a sorceress in the combat arena, this appears before the text: Error: <>: bad evaluation: Cannot read property '0' of undefined
  • Fixed pregnancy update for slaves and servants. You would get tentacle preg morning events for people not even in your household, often resulting in a "blank" event with just a continue link.
  • Fixed capitalization error on the "first night" where you're expecting equipment to be delivered the next day


  • Fixed an issue with potion making
  • Minor grammar fix


  • Implemented house repairs
  • Implemented breast-growth potion
  • Implemented tentacle pregnancy morning events for servants and slaves
  • Implemented bandit forest encounter
  • Implemented Keawe's final fetch quest
  • Fixed bug with Thorny Tea not being drinkable
  • Fixed playing without a slave for the Service the Tip Bar
  • Fixed playing without a slave for dancing lessons
  • Fixed Vivianne's office hours to be 11 am to 3 pm
  • Optimize storefront code to eliminate unnecessary clicks
  • Don't allow player to select more than one servant when choosing staff


  • Implemented Keawe's second fetch quest (65% done; some sex descriptions are missing)
  • Implemented tentacle altered scene with Sensua when getting a crystal from her
  • Fixed accessing Sensua without Chaya, but instead through Keawe's first fetch quest
  • Fixed the inventory display bug with stackable items
  • Fixed working as a dancer in the Service the Tip bar does not lower arousal
  • Fixed your slave working as a dancer lowers *your* energy instead of hers
  • Fixed your ass description when applying for modeling at the Crooked Kitten
  • Fixed resting for an hour at home
  • Added more options for waiting in town
  • Fixed the notice board not wiping after you meet Saraya
  • Fixed getting lost in the forest. When you opt to explore the forest from your home, you always start with the Forest Glen now.
  • Fixed the broken tentacle altered scene with "the tentacles inside you retreat" duplicated text.
  • Fixed the bugs with the combat arena. Combat for sorceresses now works properly.
  • Changed Sensua's office hours to Tues, Thurs and Sat, to make her more accessible


  • Combat training has been implemented
  • Stackable weapons (e.g. darts) have been implemented
  • The combat arena for sorceresses has been MOSTLY implemented
  • Capturing a tentacle beast (for Sensua's herm cock side quest) implemented
  • Sensua's herm cock side quest has been implemented!
  • You can use a potion now - and it works with Sensua's herm cock
  • Implemented health/energy/arousal meters
  • Implemented ability to view your breasts, and their current states
  • Egg-hatching fixed
  • Fixing the inventory display of stackable items such as potions
  • Numerous other bugs fixed
  • HUUUUGE refactor on how data is stored in the game, resulting in a roughly 50% speed improvement.


  • Numerous bugs fixed, including some in tentacle encounters and in the stolen heirloom side quest.
  • Keawe's first fetch quest fully implemented.  I haven't implemented repeat visits with the new characters from two of the branching paths in that fetch quest, but those are gravy for next time.
  • Alchemy is implemented.  I haven't tested actually using potions on yourself (mainly because the potions you can make are cock growth and cock-shrinking, and the main character doesn't have a cock).
  • Having sex and attacking something uses energy, and you can run out and need to rest.
  • Lots more locations in the forest are now "searchable" and have been fleshed out.
  • Tentacle pregnancy is partially implemented.



Bug fix release.  You can now actually discover something about Keawe (and do the stolen heirloom side quest) after being attacked by tentacles.  Also fixed dancing in the "Service the Tip" bar after a certain point.


  • Content filtering is fixed
  • Fixed a TON of bugs with clothes modeling
  • Fixed a game-breaking bug that only showed up after interacting with Sensua at the Church, where you couldn't reload at all
  • Fixed some character display bugs
  • Implemented player inventory
  • Implemented weekly costs for your servant and your food
  • Implemented functions to allow your servant/slave being able to go places without you, and vice versa. (You can't actually do this yet, because the areas of the game where this will matter aren't finished yet.)
  • Implemented lunar cycle (29 1/2 days, so it doesn't line up with the month dates)
  • Implemented weapons shop with one item
  • Implemented "Service the Tip" bar
  • Fixed "you are being watched" trigger events after the first
  • Implemented the first tentacle attack event
  • Implemented all of the various ways of getting the name of the bounty hunter who can help you with tentacles
  • Implement the ability to wear or remove items, for both the main PC as well as the servant or slave
  • Finish the event where you meet an important character, as a side quest to getting the name of the bounty hunter
  • Finish misc scenes in the bounty hunter side quest
  • Implement personal slave supervision at night
  • Implement the path to the bounty hunter near the docks, where you meet several other new characters (and possibly more tentacles!)
  • Implement combat


Latest Reviews - View All Reviews

Review by Kyrus

Version reviewed: 0.5.4 on 03/18/2018

Solid concept & writing, but has a lot of placeholder options, bugs, and dead ends. There's also some issues where it's not clear if choosing a certain option locks you out of stuff or if it causes a bug(ex. choosing the Alchemist start instead of the Hunter made it seemingly impossible to find more forest areas).


That said I understand this is a beta, and look forward to seeing the finished game. There's a lot of potential here.

Review by bubanonbub

Version reviewed: 0.5.4 on 03/12/2018

Hmm.  The Changelog and the v0.5.4 don't seem to add up.  Seems like a lot of things don't work, including house repairs doing nothing, no way to get Arousal down, no training content for Brin, placeholders only for forest encounters.  Did you upload the right version, or is there only a specific way to get to the finished content?


Otherwise, great impressions with the writing and concept.

Review by HypnoKitten

Version reviewed: 0.4.7 on 03/03/2018

Love the concept, the writing is good, the original game was awesome.. There is still a lot of placeholder stuff, but what is here is wonderful.  Can't wait to see more!

Review by dercas

Version reviewed: 0.2.6 on 12/15/2017

Looksing forward to seeing what is new in this realease.  I played a bit of the last one and the writing is really enjoyable.  The only thing that loses me is that I'm not completely sure what's going on or how much content is actually in the game at the moment, nor do I know what has been added in this release.  Change Log, please!

Review by herbz

Version reviewed: 0.2.5 on 12/13/2017

Quite enjoyable! A few scenes so far, its looking promising so far.

Love me some tentacles!

Looking forward to more.

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